
Most of the components this game has aid it in creating a beautiful atmosphere. The story and atmosphere are by far Metro’s strong point, but that doesn’t mean that the rest of the game fails in comparison. And you’ll do all of this in order to, hopefully, save your people, and possibly even all of humanity. You’ll encounter supernatural anomalies, very strange creatures and, you guessed it, Nazis (Don’t ask). Without spoiling much of the story, you will travel to quite a few odd destinations, including above ground.

Sure enough, Hunter does not return and Artyom has to traverse the dangerous undergrounds to try to save his people. But before he leaves, he instructs Artyom that if he is not back the next day, Artyom will need to get to Polis (Basically, the capital of all metros) and seek help. Hunter (The Ranger that you greeted) is scared that the Dark Ones, and other mutants, are going to completely demolish your home metro, so he sets out to find a way to stop them. Artyom, on the other hand, soon discovers he is somewhat immune to their powers, and that quickly gets him well known among his peers. They have a set of psychological abilities that allow them to get inside of their victim’s head, thus driving them to insanity. The Dark Ones are supposedly the next form in human evolution they can survive this new world while humans are dying out. After you defeat the small threat talk about a new species of mutant, the Dark Ones, begins to develop, and the real story begins. Normally, it’s nothing when these creatures attack the metro, but they’ve never come this deep inside before.

As humanoid mutants start bursting through the ventilation system, and you and a few others are all that can hold them off and keep them from getting to the general populace. Shortly after making your way to meet him you find yourself again fighting for your survival. You’ve been asked to greet him at the metro gates and help him if he needs it. Once the prologue is done you wake up a few days earlier in the safety of your metro, and that’s where the game really begins.Īs you do a few small tasks around the metro, you get news that the Ranger, “Hunter”, is returning. The prologue ends with a massive cliffhanger, and you’ll want to play the game just to see what happens to your character. It really was a clever storytelling approach and I found myself feeling like it was almost an interactive book at times. For the entire game you’ll try to work your way to the first level you played to see the outcome of the story. The first level of the game is basically a semi-prologue. Moral warnings: Violence plays a massive role you’ll hear just about every curse imaginable at least once drinking and smoking make minor appearances. Pros: Incredibly immersive good story great visuals extremely realistic the most atmospheric game I’ve played in a long time.Ĭons: Half of the NPCs have laughable voice acting pretty linear compared to other games textures can be slow to load, and some of them look like garbage.
